Developer: Nintendo R&D1
NA Release date: August, 1987
Media: 1-megabit cartridge
Metroid is one of those games that over time never stops being entertaining. The player controls a space bounty hunter named Samus Aran in the year 20X5 C.C. as she is on a mission to stop the Space Pirates leader “Mother Brain. The Space Pirates have destroyed all lifeforms on planet SR388 and Samus must stop the Metroids from destroying Planet Zebes. Samus is ranked the best space hunter for the job and is after a big bonus from the Galactic Federation. It is the Federation’s job to make sure that the universe remains peaceful. Although the graphics are about average for a game of its time, the music and gameplay really shine.
While trying to stop the Mother Brain, Samus must travel through a huge maze of caverns while collecting power-ups and special abilities. There are many enemies along the way that will want to stop Samus from destroying them. There are bosses like Kraid and Ridley that Samus will need to pass in order to destroy all Metroids. There are also hazards along the way that Samus can avoid by finding special power-ups.
Samus starts with just a weak canon shot but by the time the game is completed she has many weapons, bombs, suits and other ways of destroying the enemies. Some areas of the game won’t be accessible until other areas are passed or features are gained. In the end, Samus finds out that she must escape the planet before it self-destructs in a certain amount of time.
The game was released in Japan on the Famicon Disc Drive. Originally the North American Metroid was to have a battery backup system similar to Legend of Zelda’s but after poor sales in Japan, Nintendo decided to use the password system. The password system gives the player a password when Samus gets killed. The player then writes down the password and types it in when they restart the game so they don’t have to start from the very beginning. It was one of the first games to feature such a system. The game designer Gunpei Yokoi also designed Kid Icarus, which is very similar in design and presentation.
|X-z-uJ lls0W0 fVvweG 000WNr||All powerups, both mini-bosses dead|
|000000 000000 03-200 000089||255 missiles, but no missile tanks|
|M7—- –zOA0 2T-tfm a000d5||Atop Tourian|
|000000 000000 080h00 0000gu||Begin in Kraid’s lair|
|000000 000001 00F300 00008X||Begin in Ridley’s lair|
|X—– –N?WO dV-Gm9 W01GMI||Best Ending|
|000000 000000 080000 0000Y8||Start with Ice Beam|
|000000 000000 040000 0000X8||Start with Wave Beam|
|000000 000000 100000 000004||Start with Long Beam|
|000000 000000 4G0000 00000H||Start with Bombs|
|000000 000000 0Fy000 00003-||Start with 255 missiles|
|00U— -u0000 0AFw9Y 1800sb||Fight Ridley|
|mMuiS1 II6-GE Jls?h0 m00WRM||No suit and All Weapons|
|999999 999999 KKKKKK KKKKKK||Strange code, No varia, or mother brain|
|222222 222222 UUUUUU UUUUUU||Another strange code, no Morph ball|
|000000 000020 000000 000020||Start as suitless samus with no items|
|333333 333333 KKKKKK KKKKKK||Odd code, takes you to title screen|
|000000 00000G 7?2ruA 005WFh||Start with Suitless Samus, All Upgrades|
|y54I04 0G9040 0B–00 0000YE||Gather energy and go to Mother Brain|
|CONTIN UE_MY_ GAMEMI NIBOSS||Can enter Tourian from the start|
|JUSTIN BAILEY —— ——||Everything except the Ice Beam at last boss|
|Samus_ Beats_ Mother Brain_||Same as JUSTIN BAILEY w/o Mother Brain|
|ITs-JU ST-YOU ZIPO– ——||Begin in Nofair, Mother Brain killed|
|NARPAS SWORD0 000000 000000||Invincibility and Infinite Missiles|
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